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Sagot :

Answer:

To get right to the point, the 12 principles of animation are:

1.Timing and Spacing: The number of frames between two poses, and how those individual frames are placed.

2.Squash and Stretch: The flexibility of objects to exaggerate or add appeal to a movement.

3.Anticipation: The setup for an action to happen.

4.Ease In and Ease Out: The time for acceleration and deceleration of movement.

5.Follow Through and Overlapping Action: The idea that separate parts of the body will continue moving after a character or object comes to a full stop, and the idea that parts of the body will move at different times.

6.Arcs: The principle that smooths animation and moves action in a realistic way.

7.Exaggeration: The pushing of movement further to add more appeal to an action.

8.Solid Drawing: The accuracy of volume, weight, balance, and anatomy.

9.Appeal: The relatability (or charisma) of a character.

10.Straight Ahead Action and Pose to Pose: The spontaneous and linear approach to creating an action using many in-between poses along with the main poses, and the more methodical approach to creating an action using only a few poses.

11.Secondary Action: The actions that emphasize or support the main action of the animation.

12.Staging: The setting up of the scene, from placement of characters to the background and foreground elements, to how the camera angle is set up, the lighting and shadows, and more.

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